
The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D
Indeed, we see the official Monster Hunter Status social media accounts today (embedded top) confirm that “Patch Ver.1.040.03.01 is set to go live on Steam January 27, 6 pm PST / January 28, 2 am GMT.” It is not specified that it addresses this particular wrinkle, but the wording “This patch will include optimization improvements for Steam-specific processes and options to reduce processing load,” certainly sounds like it.
There will be more stability and performance updates across all platforms, from a subsequent Ver. 1.041 update, released on February 18.
We have reached out to Capcom to get a definitive statement about the DLC check performance issues.
Follow Tom's Hardware on Google News , or add us as a preferred source , to get our latest news, analysis, & reviews in your feeds.
Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason. ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-11/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Mark Tyson Social Links Navigation News Editor Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.
Sluggotg Capcom clearly thought it was more important to use extreme DRM than allowing people to have a quality gaming experience. It is doubtful they would have ever released a patch to disable the insane power usage by the DRM if de_Tylmarande hadn't made this public. Not a good look for a game company. Reply
InfiniteWeatherMan Sluggotg said: Capcom clearly thought it was more important to use extreme DRM than allowing people to have a quality gaming experience. It is doubtful they would have ever released a patch to disable the insane power usage by the DRM if de_Tylmarande hadn't made this public. Not a good look for a game company. Obviously Capcom doesn't care, cause if they actually had tested this BEFORE they released this game, this wouldn't have been an issue in the first place. Reply
Key considerations
- Investor positioning can change fast
- Volatility remains possible near catalysts
- Macro rates and liquidity can dominate flows
Reference reading
- https://www.tomshardware.com/video-games/pc-gaming/SPONSORED_LINK_URL
- https://www.tomshardware.com/video-games/pc-gaming/buying-all-dlc-for-monster-hunter-wilds-unlocks-twice-the-fps-performance-higher-fps-accidentally-paywalled-by-resource-hogging-background-check-for-paid-content#main
- https://www.tomshardware.com
- Intrepid PC builder fights RAM crunch by building DDR3 system that runs Cyberpunk 2077 at 60 FPS — Core i7-4790K, RTX 2060 Super, and 32GB of DDR3 would cost ju
- Troublesome 16-pin connector sidelines $30,000 H200 Hopper GPU — repair technician saves the data center day by fixing power port
- Asus denies RTX 5070 Ti and RTX 5060 Ti discontinuation after conflicting end-of-life claims — says it has no plans to stop selling these models, but confirms m
- Gamers face another crushing blow as Nvidia allegedly slashes GPU supply by 20%, leaker claims — no new GeForce gaming GPU until 2027
- At 30% off, this remarkable $14 USB-rechargeable flashlight is an indispensable PC building tool — Olight lights up the dark corners of any DIY project
Informational only. No financial advice. Do your own research.