Crimson Desert devs apologize for ‘confusion’ over Intel GPU FAQ — backtracks over prior dismissive language regarding Arc graphics support

Crimson Desert devs apologize for ‘confusion’ over Intel GPU FAQ — backtracks over prior dismissive language regarding Arc graphics support

Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason. ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-18/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Mark Tyson Social Links Navigation News Editor Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.

Notton What's confusing is how buggy the game is, considering it's their own, in-house developed, game engine Reply

ezst036 They blinked. Good. No reason not to wrap up proper support for Intel GPUs. Reply

txfeinbergs Notton said: What's confusing is how buggy the game is, considering it's their own, in-house developed, game engine The only bug I have encountered so far in 12 hours of playing is the fishing reeling in not working unless you plug in the controller to the wall. Weirdest bug I have ever come across. Otherwise, for a game this massive, it is pretty impressively solid. Reply

bigdragon This is good news! This is the response Pearl Abyss should have given initially. Devs need to make sure games run on Arc, and Intel needs to keep cooking with their graphics division. We need rich competition in the graphics space, and there's a non-zero chance of Nvidia completely eschewing gamers to focus on data center customers. Reply

aldaia Steam Usage Share (Feb 2026): Nvidia 84.68% AMD 10.61% Intel Arc ~1% (Estimated) If you where a dev, what hardware will you make sure your games have the proper support? Reply

Gururu aldaia said: Steam Usage Share (Feb 2026): Nvidia 84.68% AMD 10.61% Intel Arc ~1% (Estimated) If you where a dev, what hardware will you make sure your games have the proper support? nVidia because they dominate market share and AMD because they bribed Pearl Abyss with millions of dollars. See Jayztwocents. Reply

beyondlogic Honestly all the bad publicity is enough for a knee jerk reaction especially since intel is willing to help makes it look worse I mean Jesus it's intel. Intel's bending over backwards to make these GPUs work on most hardware the only thing I hope in future is that there performance gets better even without Sam etc Reply

Gururu beyondlogic said: Honestly all the bad publicity is enough for a knee jerk reaction especially since intel is willing to help makes it look worse I mean Jesus it's intel. Intel's bending over backwards to make these GPUs work on most hardware the only thing I hope in future is that there performance gets better even without Sam etc I am not sure they can squeeze more out of the B dGPU series. The performance is already stellar but maybe optimization for older CPU platforms can continue to improve. This is the first AAA that I believe had any issues and it was completely game side. They probably haven't got everything out of the B390 yet so that may show some better performance on laptops side. Reply

usertests beyondlogic said: Intel's bending over backwards to make these GPUs work on most hardware the only thing I hope in future is that there performance gets better even without Sam etc I don't see a bright future for Intel dGPUs. The latest thing is that the B770 appears cancelled in favor of B70/B65 professional dGPUs. Which is probably a great move by Intel since there are big fans of the B60's high VRAM and relatively low cost. There must be at least half a billion and counting Intel iGPUs, including very good ones like Lunar/Panther. Although Intel is planning to adopt Nvidia graphics chiplets in some products, lower end Intel iGPUs will probably continue to be produced in the tens of millions for many years. They are relevant as long as people decide to use them, and some of the market share numbers being cited may not be counting them. If a game can run at even 720p30 on iGPU, it's playable. No SAM/ReBAR problems with these. Reply

beyondlogic usertests said: I don't see a bright future for Intel dGPUs. The latest thing is that the B770 appears cancelled in favor of B70/B65 professional dGPUs. Which is probably a great move by Intel since there are big fans of the B60's high VRAM and relatively low cost. There must be at least half a billion and counting Intel iGPUs, including very good ones like Lunar/Panther. Although Intel is planning to adopt Nvidia graphics chiplets in some products, lower end Intel iGPUs will probably continue to be produced in the tens of millions for many years. They are relevant as long as people decide to use them, and some of the market share numbers being cited may not be counting them. If a game can run at even 720p30 on iGPU, it's playable. No SAM/ReBAR problems with these. I think it's far to early to throw in towel I get the feeling they will stay in the 180-400 segment the landscape constantly changes . Reply

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