Steam to add hardware specs to reviews — optional feature could help you dodge poorly optimized games

Steam to add hardware specs to reviews — optional feature could help you dodge poorly optimized games

Jowi Morales is a tech enthusiast with years of experience working in the industry. He\u2019s been writing with several tech publications since 2021, where he\u2019s been interested in tech hardware and consumer electronics. ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-13/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Jowi Morales Social Links Navigation Contributing Writer Jowi Morales is a tech enthusiast with years of experience working in the industry. He’s been writing with several tech publications since 2021, where he’s been interested in tech hardware and consumer electronics.

LordVile Would be nice for them to stop the anti consumer practices however Reply

toffty LordVile said: Would be nice for them to stop the anti consumer practices however Care to elaborate instead of just saying something vague and unsupported? Reply

LordVile toffty said: Care to elaborate instead of just saying something vague and unsupported? Publishing agreement where you agree to not sell the game cheaper elsewhere or the game will either be removed, buried or ineligible for sales. Also only allowing steam keys to be sold at the same price to steam so if you wanted to charge say 40 rather than 50 on your own site you must also price it at 40 on steam. Or if you wanted to sell on another site and price it so your own income is the same after platform fees you can’t. Quote from valve: “We basically see any selling of the game on PC, Steam key or not, as a part of the same shared PC market- so even if you weren’t using Steam keys, we’d just choose to stop selling a game if it was always running discounts of 75% off on one store but 50% off on ours. . . .” Reply

rluker5 I like it. It could be used to better expose issues with specific hardware or combinations of hardware and maybe even software and help people enjoy stuff better. Like as a hypothetical example AMD CPU and Nvidia GPU with REBAR on in a particular game is more stutter prone than it being off. Without specifics you would just get "game stutters". Reply

Konomi Should be: grab current system specs by default, have a toggle that allows opt out as you post the review but the review would automatically have a disclaimer that the user declined to share their system specs. Reply

emike09 Love this. Too many negative reviews based purely off trying to run a AAA game at 4K and all settings maxed on a Radeon iGPU and blaming the devs. Maybe people will see their specs in their review and consider that it might be time to step things up and upgrade. Reply

ezst036 LordVile said: Would be nice for them to stop the anti consumer practices however Valve has very few of those practices. The most anti consumer companies out there in consumer tech are Google, Microsoft, and Apple. And Nvidia with its melting power connectors. And I bet there's others I forgot to name who deserved to be. Reply

TerryLaze LordVile said: Would be nice for them to stop the anti consumer practices however LordVile said: “We basically see any selling of the game on PC, Steam key or not, as a part of the same shared PC market- so even if you weren’t using Steam keys, we’d just choose to stop selling a game if it was always running discounts of 75% off on one store but 50% off on ours. . . .” So making sure that the consumer will get the games at the best, or at least same lowest price, on steam is anti-consumer?! Anti-competition maybe, but for the consumer getting lower prices is a good thing. Reply

LordVile TerryLaze said: So making sure that the consumer will get the games at the best, or at least same lowest price, on steam is anti-consumer?! Anti-competition maybe, but for the consumer getting lower prices is a good thing. Actually it’s increasing prices for consumers as steam has a rather large cut compared to other stores. So for example if you want to make $40 per sale you have to charge $60~ on steam to make that. If you want to sell it on a store with 10% commission you have to sell it at $45~ to make the 40. Because steam says you need to sell it at the same price everywhere you must now charge 60 everywhere meaning the consumer has to pay more. It’s engineered so steam do not have to compete in terms of commission rates and because they’re so large with so much of the market publishers cannot afford to not list the game on steam. Reply

Deadward84 LordVile said: Publishing agreement where you agree to not sell the game cheaper elsewhere or the game will either be removed, buried or ineligible for sales. Also only allowing steam keys to be sold at the same price to steam so if you wanted to charge say 40 rather than 50 on your own site you must also price it at 40 on steam. Or if you wanted to sell on another site and price it so your own income is the same after platform fees you can’t. Quote from valve: “We basically see any selling of the game on PC, Steam key or not, as a part of the same shared PC market- so even if you weren’t using Steam keys, we’d just choose to stop selling a game if it was always running discounts of 75% off on one store but 50% off on ours. . . .” I think you've got it backwards. Your quote from Valve says they'd choose to stop selling a game, " i f it was always running discounts of 75% off on one store but 50% off on" Steam. That's describing anti-competetive practices by a publisher. The 'if' makes a big difference. It's not saying that you can never sell it for less elsewhere, it's saying you can't consistently and intentionally undercut Valve. And that's likely with the caveat it's during simultaneous sales on two different stores. If anything, Valve is being PRO-consumer here. They would want the same 75% off for Steam users purchasing directly. You can argue they want their cut, and of course they do, but it's also just obvious. Why would they allow you to advertise and promote your game on Steam if you're going to actively sabotage your sales on the platform, then still want access to the resources Steam provides Reply

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