
The 1998 shooter now runs on Symbian hardware, with Bluetooth mouse and keyboard support added.
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Half-Life 1 on the Nokia N95 finally reached 30 FPS! Some slowdowns remain, but I've already identified the cause and am working on a fix. Mouse and keyboard support has also been added. Still a few bugs to fix, but it's getting there.#HalfLife #nokia #symbian #valve #steam pic.twitter.com/PDlq2CRxAy June 5, 2026
The N95 pairs a 332 MHz Texas Instruments OMAP 2420, a dual-core part built around the ARM11 design, with a PowerVR MBX 3D accelerator, 64MB of RAM, and a 240×320 display, all under Symbian OS 9.2 and S60 3rd Edition. An 8GB storage variant, released later in 2007, doubled the memory to 128MB.
Because the phone runs an Arm processor and a non-Windows operating system, getting Half-Life onto it requires a native Symbian build rather than emulation of the PC version. Leoncini has said before that the limiting factor on his earlier Quake 3 work was the CPU, which aligns with the slowdowns he’s now chasing.
Ports of Half-Life to unusual platforms generally lean on Xash3D, an open-source engine compatible with Valve 's GoldSrc that’s been built for Android, the Raspberry Pi, and the Meta Quest. Whether Leoncini's N95 version uses it isn’t confirmed, however.
The OMAP 2420 architecture has managed to carry a game running at 30 FPS before. Way, way back in 2008, GMSArena reported that developer Olli Hinkka had ported Quake III Arena to S60 3rd Edition phones running the same chipset, with Bluetooth keyboard and mouse support and the option to host a multiplayer server on the phone itself. That port ran on the N95 8GB, N82, and E90, but not the original N95, which carried half the RAM of the 8GB model; Leoncini hasn’t said which N95 variant he’s using.
$1,700 liquid-cooled phone can run GTA V at up to 100 FPS, Red Dead 2 at 50+ FPS via emulation
Cyberpunk 2077 runs on MacBook Neo at over 30 FPS
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Reference reading
- https://www.tomshardware.com/video-games/handheld-gaming/SPONSORED_LINK_URL
- https://www.tomshardware.com/video-games/handheld-gaming/developer-gets-half-life-running-at-30-fps-on-a-2007-nokia-n95#main
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