Epic Games reportedly delays Disney shooter title so it can pivot to AI coding

Epic Games reportedly delays Disney shooter title so it can pivot to AI coding

hotaru251 tells you all you need to know about future Unreal Engine versions (ai first and ai coded "improvements")… hopefully developers who actually care about making quality stuff ditch it before its too late. Reply

bit_user My own experience is that AI-written code isn't yet quite production grade. It's a good tool for debugging and code reviews. Sometimes, even rewriting some messy code to simplify it, a bit. But, it tends to do less well when generating large amounts of code from scratch. They'd do better with softer incentives and a more gradual adoption path that both builds developer skills in working with AI and doesn't get ahead of the AI's own capabilities. Reply

King_V the company also told the people working on the project to switch to an “AI first” production model. From some unnamed director: “no more handwritten code” Tim Sweeny: says that AI is just a tool and that it’s useful for handling boring, menial, and repetitive tasks like finding errors in code or rigging 3D models. But also from Tim Sweeny: “We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration,” It seems like these statements are a bit contradictory with each other. Almost like they're just issuing directives on the fly. And also Tim Sweeny: “The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.” But from the development side: The announcement still reportedly left some of the developers working on the project in a state of astonishment. They were hoping that the directive wasn’t serious or that Epic Games would change its mind about the decision, while others jokingly asked if they should ask Claude to fix its own errors. The delayed title was supposed to be the first in a series of games involving Disney intellectual property, which had invested $1.5 billion in the game developer and publisher in 2024. However, Bloomberg reports that progress on the game has suffered because it lacked the number of people required to keep the schedule on track . It seems that the company is trying to make up for lost time by pushing its people to use AI in the hopes that they’ll be able to work much more quickly. This feels a little like a disaster waiting to happen. Reply

alan.campbell99 Sweeny is a moron. My understanding is LLM-based coding tools are useful for bare minimum mundane stuff, IF you already know what you're doing, but the more complex the ask the more likely it will go off on expensive side quests and/or produce inefficient code. I did recently came across this study pdf; I make no claims yet on what conclusion the paper reaches as I've just started looking at it myself but it may be of interest. Artificial Intelligence in the Firm: Bottlenecks in Software Production https://fion.ac/jellyfish.pdf Reply

Arkitekt78 Given the current situation, all I can say is… Yikes. Reply

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