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Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason. ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-23/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Mark Tyson Social Links Navigation News Editor Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.
ekio If he wants to be trouble free in the future, he better do it in Rust. I like the ambition but I hope he’s not planning to make is as bloated as UE. The bloat of this engine is catastrophic. Reply
hotaru251 Brussee strongly suggests the use of AI agents in developing the engine, UE has sucked for ages now but i never thought an ai slop engine would make it look better. Reply
gamerk316 ekio said: If he wants to be trouble free in the future, he better do it in Rust. I like the ambition but I hope he’s not planning to make is as bloated as UE. The bloat of this engine is catastrophic. Rust has the tradeoff of lower performance versus C; that's why pretty much *everything* performance sensitive is written in C, because the more protections you put in place, the more performance you lose. Reply
chaos215bar2 hotaru251 said: UE has sucked for ages now but i never thought an ai slop engine would make it look better. This. At a minimum, the industry hasn't even begun to grapple with the question of maintaining AI-written software. This sounds like a great way to wind up with a convoluted engine no one quite understands utterly riddled with technical debt. Reply
das_stig chaos215bar2 said: This. At a minimum, the industry hasn't even begun to grapple with the question of maintaining AI-written software. This sounds like a great way to wind up with a convoluted engine no one quite understands utterly riddled with technical debt. or chance to build from the ground up and keep to strict set of guidelines and principles, which Ai benefits from but in the end, the code should always be reviewed by a human for efficiency, clarity and quality and this is what most companies like Microsoft are failing on. Reply
chaos215bar2 das_stig said: or chance to build from the ground up and keep to strict set of guidelines and principles Practically the entire concept agentic genAI software development driving this is literally months old and in an extremely unstable state of flux. And you think anyone's come up with a strict set of guidelines and principles for how it should be used on a long-term project? 😂 This is the kind of thing that takes like a decade of real-world experience to build up. A few early projects will be lucky, get things at least mostly right, and will wind up driving the guidelines the rest of the industry falls back on, but the vast majority of early projects going all-in on genAI development are more likely to wind up an unmaintainable mess within a few years. das_stig said: the code should always be reviewed by a human for efficiency, clarity and quality and this is what most companies like Microsoft are failing on. Yes. Microsoft. The paragon known throughout the industry for efficiency, clarity, and quality. 🤣 Reply
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