Intel details long-awaited Crescent Island AI GPU at Computex, boasts up to 480 GB of LPDDR5X to combat memory shortages — company shares more details of its Xe

Intel details long-awaited Crescent Island AI GPU at Computex, boasts up to 480 GB of LPDDR5X to combat memory shortages — company shares more details of its Xe

Intel describes Crescent Island as "coming soon" and has touted a second-half 2026 launch for the platform, so we'll presumably learn more about the product and the ecosystem building around it as we progress further into the year.

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As the Senior Analyst, Graphics at Tom's Hardware, Jeff Kampman covers everything that has to do with graphics cards, gaming performance, and more. From integrated graphics processors to discrete graphics cards to the hyperscale installations powering our AI future, if it's got a GPU in it, Jeff is on it.\u00a0 ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-24/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Jeffrey Kampman Senior Analyst, Graphics As the Senior Analyst, Graphics at Tom's Hardware, Jeff Kampman covers everything that has to do with graphics cards, gaming performance, and more. From integrated graphics processors to discrete graphics cards to the hyperscale installations powering our AI future, if it's got a GPU in it, Jeff is on it.

usertests I searched to bump old thread, found this instead. Recent leaks and past analysis have suggested that Crescent Island will take a wide-and-slow approach with LPDDR5X, potentially using a 640-bit bus connecting 20 LPDDR5X devices, to achieve these high capacities. Sources up to now have been claiming a 1280-bit bus, rather than 640-bit: https://videocardz.com/newz/intel-crescent-island-gpu-to-support-lpddr5x-9600-memory-and-1-5-tb-s-bandwidth Reply

jp7189 I guess with a relatively slow interface the mem can be placed relatively far from the GPU as the signal integrity is easier to maintain over longer traces. So, instead of an insanely crowded central area, the mem can be mounted on the back half of the card. Reply

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