Mario Kart Wii recompiled for PC using AI, with 4K potential and uncapped frame rates — ‘first static recompilation of a Wii game’ supports over 200 tracks than

Mario Kart Wii recompiled for PC using AI, with 4K potential and uncapped frame rates — 'first static recompilation of a Wii game' supports over 200 tracks than

Follow Tom's Hardware on Google News , or add us as a preferred source , to get our latest news, analysis, & reviews in your feeds.

Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason. ","collapsible":{"enabled":true,"maxHeight":250,"readMoreText":"Read more","readLessText":"Read less"}}), "https://slice.vanilla.futurecdn.net/13-4-25/js/authorBio.js"); } else { console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); } Mark Tyson Social Links Navigation News Editor Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.

usertests developer @patchzyy sharing Where there's a name, there's a subpoena. Reply

ezst036 Released in August? Nintendo's lawyers work faster than that! People still haven't learned their lesson. Work in the dark. Release first. Then you've created a barnacle that Nintendo cannot get rid of. Reply

TerryLaze usertests said: Where there's a name, there's a subpoena. ezst036 said: Released in August? Nintendo's lawyers work faster than that! People still haven't learned their lesson. Work in the dark. Release first. Then you've created a barnacle that Nintendo cannot get rid of. These projects work by you (the end user) having to supply the original files and running the compiler yourself to get the recompile. In other words, nintendo can go suck an egg, if they want to they can crack down on pirate sites that offer the wii game or the finished recompile as an download but they can't do anything against the person making such an project since they don't include any material that belongs to nintendo and they don't make any changes/circumventing/anything themselves, you (the end user) have to do it. Reply

usertests TerryLaze said: These projects work by you (the end user) having to supply the original files and running the compiler yourself to get the recompile. In other words, nintendo can go suck an egg, if they want to they can crack down on pirate sites that offer the wii game or the finished recompile as an download but they can't do anything against the person making such an project since they don't include any material that belongs to nintendo and they don't make any changes/circumventing/anything themselves, you (the end user) have to do it. They can absolutely do something against the person making such a project. They can obtain their information and threaten to initiate a lawsuit. Nintendo doesn't have to be legally correct at any stage to cause someone to incur tens of thousands of dollars in legal fees and stress them out, with the goal of forcing a favorable settlement. I believe they have already taken out multiple "legal" projects this way. Or they might have chosen a different mechanism to go after them, such as an alleged trademark violation. Reply

TerryLaze usertests said: They can absolutely do something against the person making such a project. They can obtain their information and threaten to initiate a lawsuit. Nintendo doesn't have to be legally correct at any stage to cause someone to incur tens of thousands of dollars in legal fees and stress them out, with the goal of forcing a favorable settlement. I believe they have already taken out multiple "legal" projects this way. Or they might have chosen a different mechanism to go after them, such as an alleged trademark violation. There have been a ton of nintendo recompiles already, if nintendo had even an inkling of a chance to move legally they would have. google: N64 RecompilesThe Legend of Zelda: Majora’s Mask: Zelda64Recomp (static recompilation) and 2 Ship 2 Harkinian (full decompilation).Super Mario 64: sm64-port / sm64ex (the pioneering decompilation project with ports to almost every modern device).Bomberman 64: Fully playable native PC build.Bomberman Hero: Dynamic/static recompilation available.Dr. Mario 64: Recompiled native build available.Banjo-Kazooie: Banjo: Recompiled.Star Fox 64 & Quest 64: Active community recompilation and decompilation projects.Dinosaur Planet: Playable via the DinosaurPlanetRecomp tool.Duke Nukem Zero Hour: Recompiled native PC build available.GameCube & Wii DecompilationsThe Legend of Zelda: Ocarina of Time: Ship of Harkinian (the flagship reverse-engineered build featuring custom modding support and high-framerate interpolation).Super Mario Sunshine & Wind Waker: Major backend decompilations are highly active, allowing for native ports.Metroid Prime: The reverse-engineering process is advancing, though static recompiles are still in the beta phases.Chibi-Robo! & Doshin the Giant: Currently undergoing active community decompilation.Note: These fan-driven projects require you to provide your own legally dumped game ROMs/ISOs to build the native executable files. Reply

adamboy64 My first thought was that this recompilation is a bit too soon – that is, the game hasn't been out that long, so it could catch Nintendo's eye more than the others. But.. it's actually been 18 years. .. That's hard to fathom. Reply

Key considerations

  • Investor positioning can change fast
  • Volatility remains possible near catalysts
  • Macro rates and liquidity can dominate flows

Reference reading

More on this site

Informational only. No financial advice. Do your own research.

Leave a Comment