Intel’s next-gen Nova Lake needs new motherboards — what we expect from Nova Point and Z990, Z970, and B960 chipsets
Leaked Intel Nova Lake product list has three ‘BFC’ chips with up to 144MB of game-boosting L3 cache

Leaked Intel Nova Lake product list has three ‘BFC’ chips with up to 144MB of game-boosting L3 cache

Leaked Intel Nova Lake product list has three ‘BFC’ chips with up to 144MB of game-boosting L3 cache

In monolithic chips, PCIe PHYs sit at the perimeter of the die, right next to the package I/O connections, helping keep traces to the substrate short so attenuation and reflections remain manageable. A 2.5D package prese…

In monolithic chips, PCIe PHYs sit at the perimeter of the die, right next to the package I/O connections, helping keep traces to the substrate short so attenuation and reflections remain manageable. A 2.5D package prese…

In monolithic chips, PCIe PHYs sit at the perimeter of the die, right next to the package I/O connections, helping keep traces to the substrate short so attenuation and reflections remain manageable. A 2.5D package prese…

In monolithic chips, PCIe PHYs sit at the perimeter of the die, right next to the package I/O connections, helping keep traces to the substrate short so attenuation and reflections remain manageable. A 2.5D package prese…

Continuing along the edge, we run into the 24-pin ATX connector for the board power, and the front-panel USB ports. The first is a USB 2.0 (480 Mbps) header, a USB 3.2 Gen 2 (10 Gbps) Type-C connector, and a 19-pin USB 3…

Continuing along the edge, we run into the 24-pin ATX connector for the board power, and the front-panel USB ports. The first is a USB 2.0 (480 Mbps) header, a USB 3.2 Gen 2 (10 Gbps) Type-C connector, and a 19-pin USB 3…

Many readers may be wondering if playing on a SATA drive resulted in any visual anomalies, such as slower loading textures, additional pop-in, or other visual artifacts. We did not notice any such issues in the 11 games …

Many readers may be wondering if playing on a SATA drive resulted in any visual anomalies, such as slower loading textures, additional pop-in, or other visual artifacts. We did not notice any such issues in the 11 games …
